Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Jun 25, 2009, 09:49 PM // 21:49   #321
Frost Gate Guardian
 
The Black Mumba's Avatar
 
Join Date: Jul 2008
Profession: N/W
Advertisement

Disable Ads
Default

From today's ra:

http://img72.imageshack.us/img72/9621/distortionz.jpg

Even if i'm abusing this build, i really hope MB, or distortion, or both get a nerf, so melee will be viable again (we are not sync, look at the guild tags).
The Black Mumba is offline   Reply With Quote
Old Jun 28, 2009, 12:54 PM // 12:54   #322
Krytan Explorer
 
Join Date: Feb 2009
Location: Not Dead
Profession: W/
Default

The template is relatively balanced, if powerful in GvG. It's currently one of the few builds causing active splits, and that's definitely healthy. As with any split you need to have good awareness, and you need to coordinate well with your team to do well.

However, it does seem a bit too strong in 4v4. Not incredibly hard to beat with a decent team, but you need to put far more effort into winning than they do. Wouldn't mind seeing a (small) change to distortion recharge/duration to make whirling/wild slightly more viable counters than they are now. Midline that don't need to kite and can happily spam skills without fear of reprisal other than Magebane (or rare PBlock) should give reward proportional to the effort put into playing them, which in arenas is minimal.
Revelations is offline   Reply With Quote
Old Jun 29, 2009, 11:05 AM // 11:05   #323
Desert Nomad
 
Master Ketsu's Avatar
 
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
Default

I beat quite a few mb teams in TA during the TA Z-day. Magebane seems to destroy it.

That being said, I don't like the bar. It's the kind of no-skill-required buttonmashy crap that hurts the game. Some energy nerfing is at hand...
Master Ketsu is offline   Reply With Quote
Old Jun 29, 2009, 12:09 PM // 12:09   #324
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

Bah I beat 2 sync teams in RA who were running triple MB eles. Eles didn't like pressure, and they still don't like pressure. Monk stomp and fast target swapping wins, and more important, DON'T ball on the same target.

That's particularly annoying however because it's hard to kill a good monk with just 1 melee, but slowly pressuring them out wins, eventually they run out of energy.

Didn't even need whirling axe though, I was running dev hammer, go figure. I think magehunter's would have eaten them alive.

And tell your monk to wand them

Last edited by bungusmaximus; Jun 29, 2009 at 12:19 PM // 12:19..
bungusmaximus is offline   Reply With Quote
Old Jun 29, 2009, 12:36 PM // 12:36   #325
Wilds Pathfinder
 
Join Date: Jun 2008
Profession: W/
Default

Quote:
Originally Posted by bungusmaximus View Post
eventually they run out of energy.
How bad do you have to be to run out of energy with mindblast...
Still Number0   Reply With Quote
Old Jun 29, 2009, 12:42 PM // 12:42   #326
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

Quote:
Originally Posted by Still Number One View Post
How bad do you have to be to run out of energy with mindblast...
In this case they had it quite consistently shocked, but it's distorton that really runs them dry when everyone is wanding them and rodgort's only hits one foe at a time.

When you have them at low ene they aren't really that threatening anymore, because froom that moment off they only burn energy, we were ofc. not dumb enough to let them re-pack themselves.

The only really annoying things are the meteors, they can rather effectively lineback you with those. I personally think they can leave the entire template alone, and bring back meteor to it's old state (ie. 3 sec cast). MB eles will be rather balanced that way (Note is that I'm not fully aware what a change like that would do to GvG, but meh, let gvg-ers discuss that).

Not to mention what a good dom mesmer can do to MB eles, please, start running dom magic again people, it's FUN ^^. It's still debatable wether a ranger beats a dom mesmer in 4vs4 templates, but I personally prefer dom.

Last edited by bungusmaximus; Jun 29, 2009 at 01:27 PM // 13:27..
bungusmaximus is offline   Reply With Quote
Old Jun 29, 2009, 03:21 PM // 15:21   #327
Krytan Explorer
 
I Angra I's Avatar
 
Join Date: Feb 2007
Location: Napa, CA
Guild: Inadequately Equipped [GeAr]
Profession: R/N
Default

There's no way any halfway competent person will run out of energy on a MB ele, even while taking energy loss from distortion, unless their enchants are constantly stripped or mindblast is consistently shut down or something.
I Angra I is offline   Reply With Quote
Old Jun 29, 2009, 04:24 PM // 16:24   #328
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

So it's that hard to believe that a good dom mesmer and a hammer warrior can't beat the sh*t out of 3 MB eles? :P

Of course the build doesn't run dry under IDEAL circumstances, but enchant strips and interrupts aren't uncommon in arenas.

Last edited by bungusmaximus; Jun 29, 2009 at 04:27 PM // 16:27..
bungusmaximus is offline   Reply With Quote
Old Jun 29, 2009, 04:55 PM // 16:55   #329
Silence and Motion
 
Ariena Najea's Avatar
 
Join Date: Jul 2006
Location: Buffalo NY
Guild: New Horizon [NH]
Default

Quote:
Originally Posted by I Angra I View Post
There's no way any halfway competent person will run out of energy on a MB ele, even while taking energy loss from distortion, unless their enchants are constantly stripped or mindblast is consistently shut down or something.
Keep in mind that most players running the MB build in the Arenas are likely not skilled or competent players. They probably saw everyone else running it, looked it up on PvX, and rolled through the other players that don't know what they are doing.

I've started bringing an oldschool Power Block build, with Shame and Diversion for healers, and Wastrel's for damage when I get the chance. I'm simply bad at interrupting, but the 2 second casts are a joke to get. I've so far only come up against one player who canceled his actions to waste my PB.
__________________
Currently active in GW1 as of February 2015!
Ariena Najea is offline   Reply With Quote
Old Jun 29, 2009, 05:35 PM // 17:35   #330
Krytan Explorer
 
I Angra I's Avatar
 
Join Date: Feb 2007
Location: Napa, CA
Guild: Inadequately Equipped [GeAr]
Profession: R/N
Default

Quote:
Originally Posted by bungusmaximus View Post
So it's that hard to believe that a good dom mesmer and a hammer warrior can't beat the sh*t out of 3 MB eles? :P

Of course the build doesn't run dry under IDEAL circumstances, but enchant strips and interrupts aren't uncommon in arenas.
k well a dom mes camping it is a completely different story ;o

in gvg though a dom mes can't follow fire eles around the entire map all day though so that's what makes it so powerful/OP in gvg in terms of its emanagement
I Angra I is offline   Reply With Quote
Old Jul 11, 2009, 08:42 PM // 20:42   #331
Jungle Guide
 
some guy's Avatar
 
Join Date: Jul 2006
Location: SPAWN CAMPING YOUR HOUSE
Guild: We Speed Clear H O H [ HsC]
Default

Just kill mind blast already

I'm a very experienced monk in PvP as a whole, and this shit just needs to die NOW.

Last edited by some guy; Jul 11, 2009 at 08:46 PM // 20:46..
some guy is offline   Reply With Quote
Old Jul 11, 2009, 09:34 PM // 21:34   #332
Jungle Guide
 
Join Date: Apr 2006
Guild: Battery Powered Best Friends [Vibe]
Profession: Me/
Default

A dom mes is absolutely useless against a good Fire Ele, unless the dom mes manages to strip the attunement.

Pblock/pleak/pdrain should never do anything against the fire ele, and Diversion is really the only thing that stops you from casting for about 6 seconds.

PLeak doesn't deny enough energy out of the fire ele who can just swap into high set and spam Mind Blast a couple times.
PDrain sure as hell doesn't do anything.
PBlock is the only interrupt you have to fake.

If the opponent has a Dom Mes, there probably aren't that many hexes to remove (they aren't running a hex build), so removing Diversion is rather trivial.

Last edited by lutz; Jul 11, 2009 at 09:42 PM // 21:42..
lutz is offline   Reply With Quote
Old Jul 12, 2009, 12:51 AM // 00:51   #333
Frost Gate Guardian
 
Join Date: Apr 2007
Default

I find it funny how people complain about E/Me, I bet half of people here are w/x. They are good vs physical, that's about it. No, they have no pressure unless your team is horrible. Just go check on master of damage if you want numbers, they do as much damage as a ranger with apply poison and mel shot /w vamp bow, and lets not forget about fire shields that everybody can switch to.

Apparently people's idea of balance is "physical should roll over anything that isn't protected by a monk".... guess what, that isn't balance. Also, E/Me isn't the only build that make good use of blocking. Ranger with nat stride and mending touch has been there for how long now? Don't forget R/D escape scythe, 75% block with 33% run. Just because something works doesn't mean its unbalanced, I wouldn't mind MB revert to its previous version (I think it was 3 second recharge), but the MB/distortion combo is valid and should stay this way.
thinkingofaname is offline   Reply With Quote
Old Jul 12, 2009, 02:30 AM // 02:30   #334
Krytan Explorer
 
Trinity Fire Angel's Avatar
 
Join Date: Jun 2007
Location: The Desert
Guild: Legions of Engalion [自由]
Profession: Mo/W
Default

its not that powerful as above poster meantions. ^^

can easily be killed with scourge healing (+80armour ignor dmg vs shitty heal from MB) in combination with life stealing, etc etc. a good KD and SH or ROJ will easily sort out a MB dist.
Trinity Fire Angel is offline   Reply With Quote
Old Jul 12, 2009, 02:41 AM // 02:41   #335
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

I rather go up against 3 good MB eles then against one competent blindbot anyways. You can singele handedly shut down 2 melees 24/7 with a BSurge/Shock build (In arenas that is) while the only way for MB eles to consistently kill shit is a soul bind necro. Mind blast eles remind me of devishes in a way, they do huge damage, but 0,0 pressure.

Some well known widely used counters agains MB eles in arenas, and don't bother with the build wars stuff because most of them are rather common.

Pain of disenchant
Shock
Power block
Magebane shot
Power spike
corrupt enchantment
whirling axe

But again, if those eles are a huge problem in, said, gvg maybe nerfing the ridiculous e-management is a good idea, a blindbot at least has to prioritize and watch energy, spamming b-surge gets costly on the long run. Gotta refuel with shock arrow or some other form of e-management anyways, shock arrow only gets energy back on an attacking target. Maybe something similar should be done with mind blast. This way the skill will still be pretty strong, but only when you know what you're doing. People that know what they're doing deserve to win imho.
bungusmaximus is offline   Reply With Quote
Old Jul 12, 2009, 03:42 AM // 03:42   #336
Krytan Explorer
 
Aeon221's Avatar
 
Join Date: Jan 2006
Guild: [TEW]
Profession: N/
Default

Quote:
Originally Posted by lutz View Post
A dom mes is absolutely useless against a good Fire Ele, unless the dom mes manages to strip the attunement.

Pblock/pleak/pdrain should never do anything against the fire ele, and Diversion is really the only thing that stops you from casting for about 6 seconds.

PLeak doesn't deny enough energy out of the fire ele who can just swap into high set and spam Mind Blast a couple times.
PDrain sure as hell doesn't do anything.
PBlock is the only interrupt you have to fake.

If the opponent has a Dom Mes, there probably aren't that many hexes to remove (they aren't running a hex build), so removing Diversion is rather trivial.
It's a bar with 3 2 sec cast skills. You don't have to be Jesus to nail at least one.

And 'good fire ele'? Pretty sure that's an oxymoron.
Aeon221 is offline   Reply With Quote
Old Jul 12, 2009, 08:35 AM // 08:35   #337
Jungle Guide
 
some guy's Avatar
 
Join Date: Jul 2006
Location: SPAWN CAMPING YOUR HOUSE
Guild: We Speed Clear H O H [ HsC]
Default

A good fire ele is an oxymoron my friend!
some guy is offline   Reply With Quote
Old Jul 12, 2009, 08:47 AM // 08:47   #338
Jungle Guide
 
Join Date: Apr 2006
Guild: Battery Powered Best Friends [Vibe]
Profession: Me/
Default

Quote:
Originally Posted by Aeon221 View Post
It's a bar with 3 2 sec cast skills. You don't have to be Jesus to nail at least one.

And 'good fire ele'? Pretty sure that's an oxymoron.
Just because you're terrible at fire ele doesn't mean everyone else is. There are good players who play that bar effectively. Their level of play is what you should be working towards. Just because the large pool of players playing the bar are retarded doesn't mean that good ones don't exist. There are pretty big decisions that competent fire eles make that really help out the team (where to put damage, positioning so you don't get interrupted, watching for enchant removal and covering appropriately, cancelling so you don't get Power Blocked), whereas bad ones don't even know the choice is there. This makes a competent fire ele. Good fire eles create opportunities for the team in split situations and capitalize on their teammates' opportunities. This makes a good fire ele.

Sure, the bar has 3 2s cast skills, except only one is truly prone to shutdown. If you get Fire Attunement interrupted, it's your own fault, and you're terrible. Meteor has a 30s recharge, and it's not a super critical skill to interrupt unless you're on split. You won't be camped for that single skill. Getting Power Leaked isn't too big of an issue, and Power Drain is even less of a problem. Your skill recharges in 2 seconds, and you have 2 of them. Even getting Power Leaked on Rodgort's doesn't really do much to your energy pool, since getting it back up is pretty trivial.

The only thing you really need to fake out is Power Block. With an amazing energy engine and cheap, 1s cast spells, if you get Power Blocked reliably (more than 1-3 times the entire match), you're terrible.

Last edited by lutz; Jul 12, 2009 at 08:56 AM // 08:56..
lutz is offline   Reply With Quote
Old Jul 12, 2009, 10:22 AM // 10:22   #339
Jungle Guide
 
Join Date: Apr 2007
Default

There's a serious problem with any game when the ceiling for being good at something is simply not sucking at really basic stuff.
Sun Fired Blank is offline   Reply With Quote
Old Jul 12, 2009, 04:48 PM // 16:48   #340
Div
I like yumy food!
 
Div's Avatar
 
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
Default

Unbuff AoR. Eles lose a lot of energy, healing, and their main cover for attune.

P.S. Before you continue complaining about how overpowered this template is, buy a fire shield and warding spear. A ranger takes just 18 damage from a mblast, and even a monk only takes 32 or 27 damage (with condi armor).

Last edited by Div; Jul 12, 2009 at 04:55 PM // 16:55..
Div is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:28 AM // 06:28.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("